I've heard it called a true Pac-Man Sequel, and that's valid, though there were many, many Pac-Man sequels, in addition to the cartoons, shirts, shoes, cereals, beverages, and other products. None of this applies to Pac-Man Championship Edition, which only looks like classic Pac-Man if you aren't paying attention. But I don't know if plugging ancient games into the Hardcore Review Machine and outputting your stupid little number improves the world. It isn't impossible to discuss fundamental games in a way that is interesting and valuable. Is it Xevious? How much more Xevious should it have been to rise to the ten dollar level? Could, perhaps, the enemies enter the screen more Xeviously? The game appears to lose points in graphics and sound simply for being old. These games are cheap, cheap, cheap, but ironically something that costs ten dollars and has a Goddamned demo is scrutinized more in terms of value. In some cases there's simply no need (beyond the business realities alluded to earlier) for young men to toil in describing them, because these games are so elemental: they have two buttons, and one mode of movement. This no-doubt includes "channels" like Xbox Live Arcade, which must be where these workaday, worthless reviews come from. The reality, of course, is that in order to maintain healthy relationships with publishers you need to review their product - great, and small. ![]() When a classic game is re-released for digital delivery, by what criteria are they being reviewed? ![]() This has been simmering on some tertiary heat source for awhile, and it may be time to serve it.
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